Code: Xephiratone, Tech Demo

This is the first tech demo of my own, featuring some try-to-do version of toon shaders and other mechanics. The main body of the code(Player control, buff/debuff manager/editor extensions) is pretty much done, but the level design hasn’t been touched yet. I’m recently busy preparing to join NetEase Shanghai, plus I think I deserve a… Continue reading Code: Xephiratone, Tech Demo

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Categorized as Demos